PS4 Remote Play makes its unofficial way onto non supported android phones

Ever wanted to play your play your PS4 games on your phone but b3542e464a33a6dc1e1e6cd3e08f295a don’t have an Xperia smartphone? Well you’re in luck as an unofficial version of the app allows for such a thing to happen.

Polygon reports that the app provides mobile phones such as the Samsung S3 the ability to stream PS4 games straight to their device.

So if you fancy tackling the likes of The Last of Us or Destiny on your phone then you’re in luck. The app also has on screen control screen but it is highly recommended that you set up some form of controller for easier use.

GameOnDaily Opinion: Providing that you’re willing to go through the rigmarole it may be worth it, especially if you can’t get to the tv cos your missus wants to watch Eastenders.

 

Asteroids to be resurrected by Atari

Late seventies Atari classic is being reimagined as an open world 74866250a2d684e2ac8c3f93d08817cfsurvival game. Yeah you read that right, the game will take inspiration from games like Minecraft and Rust.

The new game is being described as a “re-imagining” of the original 2d arcade shooter and will be a sandbox survival game where players must scavenge for resources and supplies whilst protecting their base from potential threats. The game is also set to feature some sort of multiplayer component,

“Asteroids is one of the most iconic titles in Atari’s portfolio of more than 200 games and franchises, and we’re looking forward to ushering the game into today’s digital gaming era,” Atari CEO Fred Chesnais said.

“We’re paying homage to the original Asteroids by incorporating classic features such as asteroid blasting capabilities, while introducing a completely new premise and gameplay. Asteroids: Outpost will appeal to both fans of the classic Asteroids as well as enthusiasts of immersive survival games and expansive MMOs.”

GameOnDaily Opinion: A really strange decision from Atari but what could they really do to resurrect an ancient IP and make current to today’s gamers. Of course playing on the likes of Minecraft may have some appeal though to fans of that series.

 

Spiritual successor to Banjo Kazooie teased

For those Banjo Kazooie fans out their desperately waiting for newse55e8858d07d1d8bb03ee5ecd2715244 on a new game in the series can take some comfort that a spiritual successor is on the way.

Former employees from the bear and birds developer Rare have formed a new studio, Playtronic Games.

The team is comprised of several people who have worked some of the biggest Rare tiles such as Donkey Kong Country and of course Banjo Kazooie.

“We’ve got the bloke who programmed Donkey Kong Country, the character designer behind Banjo and Kazooie, and the artist who made your console fit to burst with lavish environments across a decade’s worth of adventure games,” said a blurb on the website.

The game in question is called Project Ukulele and according to the team “a worthy spiritual successor to those fondly remembered platforming adventures we built in the past”.

“We very much intend to get you involved and listen to your views on our game’s direction,” the team wrote. “You’ll ultimately shape the destination of our project and we plan to continue exchanging sweet glances across cyberspace at you until we get there.”

GameOnDaily Opinion: Quality news as I’ve said for ages that there is a real lack of old school platformers. It’s also great news that the project is being led by some talented members of the Rare of old.

 

Telltale Games next project is its most ambitious yet

Telltale games, famous for their story driven interactive titles basedtelltale on big licences such as The Walking Dead and Game of Thrones, has revealed their next game will be an original IP.

“I’ll say we’ve spent a lot of time experimenting over the last decade with how powerful a storytelling tool interactive can be and when we thought about building something from the ground up that gave us absolutely everything we could dream of as storytelling tools,” Bruner told GamesIndustry.biz. “The right kind of story, the right kind of setting, the right kind of people involved, everything.”

Bruner adds that the dev “really approach it from the interactivity and gaming as a new medium for storytelling, so we always put the storytelling first and then when we think about interactivity as a tool for storytelling that’s where it’s kind of nascent, we feel like we’re the tip of the spear for that. It’s really exciting, and particularly when we’re working with some of the best storytellers in the world.”

Bruner was keen to add that the company was looking forward to creating something “organic” that isn’t from an established IP.

“It’s probably the most ambitious thing the company has ever done but we feel like we’re ready for it. We’re very excited to talk about it, but we can’t say much more right now. But it is the perfect thing for us.”

GameOnDaily Opinion: Whilst I respect the fact that Telltale want to create something new I also am worried that they may be taking on too much. Also this news means that I won’t be able to look forward to a potential James Bond game as rumoured months ago, or a Monkey Island game.

 

Ubisoft’s unreleased Wii U title revealed

You remember that game that Ubisoft said they had completed forjpg the Wii U and said they wouldn’t release it until the Wii U started selling more units? Yeah not many do to be fair but that title has finally been revealed.

NintendoWorldReport says that Unseen64 revealed the title to be none other than Know Your Friends. The game as a slight resemblance to a cancelled Wii game by the name of We Dare, its basically a family friendly quiz game.

The game was developed by Ubisoft Montreal and was completed early last year. It’s effectively a party quiz game that bears a passing resemblance to ditched Wii title We Dare, albeit in a far toned down, more family-friendly form.

Despite the Wii U’s boost in sales last year Ubisoft still have not decided to release to game and it’s last game, Watchdogs sank without a trace on the console.

GameOnDaily Opinion: This is there secret Wii U game? This is what they have been holding back for months? A bloody quiz game! *faceplam. Ubisoft made it seem that they had something really good they were holding back, something so good that releasing it on a poor selling console would be an insult to the game. Ubisoft have really had a crap year since E3.

 

Far Cry 4 gets new multiplayer mode

Players of the brilliant Far Cry 4 will be able to download a new FC4_PREVIEWS_KARMA_EVENT_02_0multiplayer mode as of today.

“In Overrun, you will defend a designated location as opposing factions attempt to take it for themselves,” explains the Ubi Blog. “This conflict zone will jump amongst three different locations spread across the map during each round. Since only one location is active at a time, you’ll need to be ready to move at a moment’s notice. While you have control of a zone, your team will rack up points. The more team members you have in a zone, the more points you get. Scores from both rounds will be totaled to determine the winner of the match.”

“Overrun also comes with four specially crafted new levels: Waterfront, Training, Steelhead and Reeducation,” the description continues. “In addition, for the first time in multiplayer you’ll have access to the dune buggy. You may need its speed to zip from one active location to another.”

The new mode is part of the season pass or be purchased separately for £3.99.

GameOnDaily Opinion: I got nothing…..except I like Far Cry 4.

 

Molyneux admits Godus mistakes and labels the experience ‘horrendous’

Peter Molyneux has released a video in response to the backlash his 2804082-2124099-169_peter_molyneux_interview_121712title Godus is receiving after failing to live up to the promises made in regards to game in its Kickstarter, a fact confirmed by 22cans designer Konrad Naszynski.

“I do put blame on my shoulders,” he said in the video. “Hindsight is a perfect way of looking at life, but there is a catalogue of things I did badly and incorrectly because I’d never done a Kickstarter campaign before, I’d never released a Steam Early access game before, I’d never done a mobile game before and all of these things means I made some horrendous mistakes.

“I think the main thing we’re paying [for] with those mistakes is the amount of time it’s taking to find the game that Godus should be.

“Would I do it again the same way? No, I wouldn’t. Would I release the mobile version before the PC version was finished? Almost certainly not. As I said, these are mistakes that you make and I wish we were perfect human being and didn’t make mistakes.

“I do put blame on my shoulders,” he said in the video. “Hindsight is a perfect way of looking at life, but there is a catalogue of things I did badly and incorrectly because I’d never done a Kickstarter campaign before, I’d never released a Steam Early access game before, I’d never done a mobile game before and all of these things means I made some horrendous mistakes.

“I think the main thing we’re paying [for] with those mistakes is the amount of time it’s taking to find the game that Godus should be.

“Would I do it again the same way? No, I wouldn’t. Would I release the mobile version before the PC version was finished? Almost certainly not. As I said, these are mistakes that you make and I wish we were perfect human being and didn’t make mistakes and I’m proud that we’re still persisting and going on with trying to correct those mistakes.”

Although Molyneux did go on in the video to pledge that the development will continue for the game, which will now be headed up by Naszynski, he was keen to point out that 22 cans will not be able to apply all its resources on the game due to financial constraints.

“It’s now two years after the Kickstarter campaign [and] we’re still continuing with Godus,” he said. “Does that mean we can continue going on with the entire studio of all 22 people focusing on Godus? That would mean that the studio could focus on Godus for far less time because of the amount of money they consume all the time.

“We will keep going while we have money in the bank, for sure. All the money that we’ve made from Godus has gone back into Godus.”

GameOnDaily Opinion: Something involving Peter Molyneux not turning out the way he said it would happen, say it isn’t so? God I have got so used to this man’s BS that it no longer surprises me. Fans of Fable will tell you that you can’t trust a thing this man tells you.

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James Hobbs

A video games enthusiast since I got my Super Nintendo for Xmas back in 1992 despite having no games inside thanks to a cock up by Nintendo. I'm a huge Resident Evil fan and I'm a lover of all video game platform, I do not discriminate. Follow me on Twitter @TheHobbsBlog

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