Bungie and Activision are really making it hard to defend their cash cow that is Destiny. This was once a title that left our imagination racing at the possibility of the first true MMO FPS on consoles with massive scale and scope. What we ended up with is a semi-competent shooter with some MMO elements loosely tacked on, the worst of which was the grinding element. Destiny is starting to represent everything that is wrong with the the modern gaming model in terms of a lack of proper content, DLC milking and more. Now, with the announcement that the new House of Wolves DLC won’t even include a new raid, we are ready to sharpen those pitchforks because it seems like Bungie are intent on taking their fans for a ride. We are not happy. Frankly, we are quite pissed off here at GameOnDaily.
The raids in Destiny have been the only thing close to what we call ‘proper gameplay’ as opposed to just one endless grind. Really, the ill thought out campaign with little to no story, the recycled strikes and weekly missions and all are just one massive grind but the raids have been the saving grace for this immensely over-hyped game. The Vault of Glass raid is actually really well thought out, demanding proper teamwork and coordination and whilst the Crota raid doesn’t come close to the brilliance of VoG, it still represents a tough as nails challenge with some brilliantly designed set pieces that make you feel part of something epic as opposed to a long coma inducing affair. So what on Earth are Bungie playing at with the new DLC and what have they got in store instead? A new Battle arena called The Prison of Elders. What is it? A horde mode that only supports 3 players. Great…
Just on the face of it, The Prison of Elders sounds like a complete grind. The raids had a mystery about them and promoted true social gameplay. How many of you Destiny players used the Raid Finder site to meet randoms to do a raid? Instead of actually bolstering the MMO elements of the game, Bungie are content with taking the easiest route out there. On their site they said the following:
Our team has been humbled by the reception of Raids in Destiny and we are creating a new Raid for a release later this year.
We don’t like getting shafted and Destiny, most of the time, with its ludicrous price/content ratio for DLC, pathetic RNG loot system and recycled content makes us feel like we’ve pulled our trousers down far too low but this move just makes us feel like complete utter mugs, clenching really hard to justify this move. But we cannot. What is the logic behind relegating the most popular content in the game for future DLC? How on Earth are we supposed to read that above statement and not actually be pissed off? You are relegating the most popular element of the game to future DLC which you obviously doubtlessly make us pay for? Most of the community feels like Bungie have a burden to discharge; to set the wrongs right by justifying the lack of content with their DLC but instead, the development outfit seems intent on pissing on us and then making us pay for the whole affair. None of us at the team really like getting R Kelly’d (well maybe The Marb does) but then again, we are the ones to blame for blindly purchasing the season pass in the hope that we might get content so deeply missing from Destiny.
Bungie have another burden added on to their shoulders
We aren’t the only ones who are pissed off. The community at large is livid and genuinely bemused at why Bungie made this decision, which they claim they didn’t make lightly. So yet again, Bungie have another burden added on to their shoulders. Aside from proving that Destiny can have content worthwhile of the hype, they now have to prove that their decision to remove the only decent bit of gameplay content from the game is justified. I tell you what; The Prison of Elders better be absolutely fucking incredible because there is only so much bullshit the community is willing to accept. Stay tuned for our review of the content, assuming we haven’t topped ourselves off in a fit of nerd rage.