Well here’s something pretty impressive about ‘the beast’ aka the Xbox One X. According to a dev from Respawn Entertainment, Titanfall 2 can achieve resolutions above 4k courtesy of Dynamic Supersampling.
The dev said the following on popular gaming forum NeoGaf:
When it comes to X1X it means there are times it’ll render at higher than 4K and then downsample to whatever resolution the X1X is outputting to. Its is truly glorious on a 4K display. This quote will come back to haunt me, I’m sure, but there were times on Wargames last time I was testing where it was rendering at ~3200p (6K?) internally. The internal render resolution is dictated by the GPU load, so obviously there are no guarantees as to how often it renders at particular resolutions, but essentially we’re using 100% GPU all the time
Does that make sense to you? Me neither. But at the very least, it goes to show that the Xbox One X, if you had any doubt, is a pretty impressive console. By comparison, Titanfall 2 only runs at 1440p on the nearest console competitor, the PS4 Pro. I just wish the devs could have the game run at a smooth 60fps but then that would raise the question of competitive balance when normal Xbox One players are involved.
Titanfall 2 will be supporting 4K and dynamic super scaling on the Xbox One X this November.