Uncharted 4 delayed

In a post on the PlayStation Blog, Naughty Games has revealed thatUncharted_4_Thief's_end they have made the tough decision to delay Uncharted 4: A Thief’s End until Spring 2016. The team go on to say that they feel so passionate about the game that they need more time to give the gives the best possible game they can create.

You can read the full post below.

“Since we showed you our first gameplay reveal of Uncharted 4: A Thief’s End, more of the game and story have come together, and it’s become clear to us that this game is much more ambitious than we originally envisioned.

After spending so many years with Nathan Drake, he means a lot to the team, and telling the climactic chapter of his adventures is a task we don’t take lightly – this game deserves every bit of the attention to detail, precise pacing, and nuanced storytelling Naughty Dog is known for.

So we’ve made the difficult choice of pushing the game’s release date. Giving us a few extra months will make certain that Uncharted 4: A Thief’s End not only meets the team’s high standards but the high standards that gamers have come to expect from a Naughty Dog title.

Thank you for your patience – we know the extra wait will be excruciating, but you’ll see it will be worth it as we reveal more about Uncharted 4 over the next year. The team at Naughty Dog will be heads down working through 2015 making sure that Nathan Drake’s story gets the closure it deserves. Come Spring 2016, you and Nate are in for one thrilling, emotional ride.”

GameOnDaily Opinion: Ok this may not be too surprising but man it hurts. Really was looking forward to playing this at the end of the year but I guess I would rather have the best possible version than of one that isn’t 100%.

 

Sony to shut down PlayStation Mobile

Sony has announced plans to shut down its PlayStation Mobileplaystation-mobile-logo service. The service will cease distribution as of July 15th and as of September 10th you will no longer to buy content or re-download purchased content.

Owners of a PS Vita’s content was previously automatically authorised when the console was connected to the internet, they will now have to manually register their console in order to access their previously purchased content.

Sony has detailed the procedure owners will have to go through.

•For PS Vita users: You will need to complete the device activation process by performing the steps below between March 10, 2015, and September 10, 2015:

•Go to [Settings] > [PSN℠] > [System Activation] > [PlayStation Mobile] > [Activate] > [OK].

•For PlayStation®Certified device users: You will need to open up the PSM app and launch any purchased PSM content between April 10, 2015 and September 10, 2015*3 to complete the content authentication process.

•Please ensure that you have downloaded all of the games that you want to keep. After September 10, 2015, you will not be able to re-download your purchased content.

•Devices that are not authenticated prior to September 10, 2015 will be unable to access previously purchased PSM content after that date.

GameOnDaily Opinion: Yet more evidence of Sony trimming the fat has they try to sort out their finances. In fairness it’s a service that never really found an audience and won’t be a great loss to PlayStation users.

 

Techland adding vehicles to Dying Light

Techland’s open-world parkour zombie survival title Dying Light isdying-light-2 set to receive an update that will allow drivable vehicles in the game. Vehicles were available to use in the developers past zombie titles in the Dead Island series but were omitted from Dying Light presumably because the game included the parkour element. The update will bring new weapons, costumes and more into the game.

“We’ve listened to your feedback and we’re constantly working on ways to make your experience even better,” says Techland PR manager Paul Milewski in the YouTube video. “We’ve already improved many aspects of the game, like the gameplay balance and the matchmaking in the Be The Zombie mode. We’re also bringing free content packs, with a higher difficulty level, new character outfits, and much, much more. We’ve got lots of stuff in the works that will let you experience our game in a completely new way.”

Dying Light has also released a new update which adds a Hard Mode along with new gear.

“Experience Dying Light in completely new ways thanks to our free content pack,” says the blurb. “Get your hands on additional outfits and new gear, including extremely rare Gold-tier weapons, and try your survival skills in the much-anticipated Hard Mode.”

GameOnDaily Opinion: It’s good to see a developer supporting the game and listening to their community. It’s also commendable that they are adding this stuff in for free as many companies these days would be charging hand over fist for them (I’m looking at you Activision).

 

Titanfall Season Pass is free for all

If you happen to own Titanfall on either the Xbox One or the Xboxtitanfall-poster 360 and haven’t picked up the games season pass then there is no time like the present as it is currently free on Xbox Live.

There has been no reason given for the spontaneous generosity but it is presumably due to the game being one years old this week.

The Titanfall Season Pass grants purchasers access to three map packs; Expedition, Frontier’s Edge and IMC Rising. Downloading all three will give players 9 extra maps in total.

Expedition’s maps are Runoff, Swampland and War Games. Frontier’s Edge’s maps are Dig Site, Export and Haven. IMC Rising’s maps include Backwater, Zone 18 and Sand Trap.

GameOnDaily Opinion: I would imagine most people that own Titanfall have downloaded the season pass by now, especially as it was on sale for £5 during the some of the sales over the past few months. If you haven’t though quickly get yourself online and snap this up whilst it’s available.

 

Phallic images littered throughout State of Decay

Undead Labs has revealed that the 2013 Xbox 360 version of Statecar_1 of Decay included some rather amusing additions.

When the developer began work on the new Year One Edition which will arrive in 1080p, that they discovered that the background was littered with images of penises.

“Some of our contractors worked a ridiculous amount of genitalia into the background,” senior designer Geoffrey Card told XBLA Fans.

Thanks to the low-res visuals of the original game the phallic imagery were very hard to spot and will be removed from the future release.

A Microsoft spokesperson added to GameInformer: “Undead Labs was not aware of the textures in question until they began the process of exporting textures for State of Decay: Year-One Survival Edition, and they are not visible in the original edition of State of Decay. Undead Labs is no longer working with the contractor in question, and this material will not be present in State of Decay: Year-One Survival Edition.”

GameOnDaily Opinion: I wanted to be in the office when they found this out.

Mike: “Dave can you come check this out”

Dave: “What’s up mate?”

Mike: “It maybe my eyes but I swear I can see dozens of tiny penises in the sky”

Dave: “Holy Shit”

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James Hobbs

A video games enthusiast since I got my Super Nintendo for Xmas back in 1992 despite having no games inside thanks to a cock up by Nintendo. I'm a huge Resident Evil fan and I'm a lover of all video game platform, I do not discriminate. Follow me on Twitter @TheHobbsBlog

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