After much fanfare from Microsoft at last year’s E3 about Twitch streaming coming to the Xbox One, just a few days before the release of the actual console, Major Nelson ‘snuck in’ the news that the Xbox One would not support Twitch streaming at launch. Embarrassingly, the PlayStation 4, which was only confirmed to have Twitch support a few months after E3, actually launched with the service fully operational on day one of release. Needless to say that many, including myself, were extremely annoyed and disappointed at the news mainly because of the fact that it negated the first ‘real’ and practical use of the Kinect camera. However, Twitch is finally making its way to the Xbox One and it is boasting improvements over its PS4 equivalent that just might justify the delay. Watch our video below as we discuss the arrival of Twitch streaming on Xbox One:
Resolutiongate 2.0: 720p vs 540p
The Xbox One finally wins a battle of the resolutions against the PS4, albeit in a different sense. This is the biggest advantage the Xbox One Twitch app has over the PS4 and one that, to me, justifies the delay, especially when considering some of the ‘poor quality’ gameplay streams I have seen on the PS4 (although this might be down to the poor connection speeds of users broadcasting their gameplay). Twitch streaming on the Xbox One will allow users to stream at 720p as opposed to 540p on the PlayStation 4. There’s an inside joke here but I’ll refrain from poking the bear(s). Obviously you can expect the bandwidth requirements to be higher to cater for this improved output but these requirements shouldn’t be too demanding, especially considering the impressive quality of many streams on PC.
Whilst the PS4 version of Twitch does its job, its user interface leaves a lot to be desired when compared to the standard one you get on PC streams. The Xbox One very closely mimics the PC version of the service with a proper chat log on the right, not a small one at the bottom only showing two posts at once, that, in populated streams can be pretty useless as several messages scroll through faster than you can read them. This creates a disconnect with the streamer and the viewers watching the gameplay; it makes it hard to engage with the community watching your gameplay and this ‘cosmetic deficiency’ does play a big part in diluting the core experience.
The delay will be more than justified if Twitch works as well as we imagine it will on the Xbox One. Titanfall is the perfect accompaniment to the service and we cannot wait to simply say ‘Xbox Broadcast’ and begin sharing our gameplay with others. We will be Twitch streaming as soon as the service goes online. Make sure to tune in!